3D Graphics Programming with QuickDraw 3D 1.5.4
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You use a directional light data structure to get or set information about a directional light source. A directional light data structure is defined by the TQ3DirectionalLightData data type.
typedef struct TQ3DirectionalLightData {
TQ3LightData lightData;
TQ3Boolean castsShadows;
TQ3Vector3D direction;
} TQ3DirectionalLightData;
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